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The Path of the Knight
"The Path of the Knight" is our short film, created as our final thesis project at the School of Visual Arts.Together with my talented teammates, Kim and Yuan, it's an experimental project for us, utilizing the Unreal Engine 5 pipeline for this production.

The story set in the 15th century. Society is suffering from wars, poverty, and diseases. Wanting to hold on to power, the church announces that the disasters are not due to God’s will, but blames an easy target: witches. The audience follows a knight where he abandons his duties for self-recognition during this time of persecution.

As the art director, I took on multiple responsibilities. In the pre-production phase, I handled concept art, storyboarding, and established the visual direction. During production, I contributed to character modeling, texturing, shading, lighting, camera work, and post-production tasks like color grading.